Entertainment
Techland Addresses Dying Light: The Beast’s Day-Night Cycle Issues

Techland is actively working on fixes for its recently launched game, Dying Light: The Beast, which debuted on March 15, 2024. Players have reported significant issues with the game’s day-night cycle and the indoor weather effects, particularly rain appearing inside buildings. While the game has received positive feedback overall, these bugs have raised concerns within the gaming community.
Identifying Key Issues
Players describe Dying Light: The Beast as a solid addition to the franchise, featuring engaging combat and rewarding gameplay mechanics. However, the experience is marred by a malfunctioning day-night cycle, which reportedly can halt entirely, leaving players exposed to challenges that should only occur at night. The game’s nighttime brings a more intense atmosphere, with Volatiles—aggressive and agile zombies—becoming a major threat. Some users have noted encountering these enemies even during daylight, while others struggle to progress past mid-morning in their game worlds.
In a Steam post dated March 16, Techland acknowledged the issues and stated they are preparing a hotfix for PC players. The development team emphasized the need for thorough testing to ensure that the fix does not inadvertently introduce new problems. “We already have a fix prepared, but because this bug only appears in rare situations, it takes a lot of extra testing,” the post explained. They aim to release the patch as soon as they confirm stability, continuing tests throughout the weekend.
Community Reactions and Future Plans
The response from the community has been mixed. While many players express frustration over the day-night cycle problems, others have raised concerns about frame rate issues and getting stuck in animations that hinder gameplay. The developers have been met with a wave of feedback on forums like Reddit, where players share their experiences and suggest priorities for fixes.
Techland’s commitment to addressing these issues reflects their ongoing relationship with the gaming community. “Thank you for your patience. We know these issues are frustrating to those who experience them, and we’re doing everything we can to deliver a stable solution as soon as possible,” they stated. While players appreciate the transparency, the variety of issues reported indicates a challenging road ahead for the developers.
As Dying Light: The Beast continues to evolve, Techland’s efforts to refine the game will be closely monitored by both players and industry observers. The company’s history of updates and community engagement will be crucial in maintaining player satisfaction as they navigate these challenges.
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